Sword Art Online Fatal Bullet Giving Luc to Followers

Sinon, Asuna and Kirito are just some of the characters you'll meet in "Sword Art Online: Fatal Bullet."

Part of the fun in Sword Fine art Online: Fatal Bullet is putting together all sorts of builds for your chief graphic symbol and Arfa-Sys back up AI.

On that note, I've decided to put together this character build and loadout guide featuring the game's various characters such as Sinon, Bazalt Joe and a certain person dressed in black from head to toe and surrounded by women. That guy's the worst, you know.

Eventually, I'thousand planning to update this with information on character relationships and what have yous should there be interest. In the concurrently, I'm starting out with key information and stats of well-nigh one-half of the characters and updating the list as I become to everyone else.

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The information includes each graphic symbol'due south stat point resource allotment percentage, which shows what share or percentage of their CP they allocated for each stat. I besides included their weapon loadouts, skill sets and stats at level 125 for skillful measure. I figure that it might be interesting for folks who are curious about each character'due south stat distribution and how it figures into that graphic symbol'southward overall build and play fashion. Who knows? It could provide insight you could utilize when doing your own custom builds for your chief character or Arfa-Sys.

One caveat is that some accessory and weapon names might exist different from the English version as this guide is based on the Japanese guidebook and game (I did my all-time to apply the localized names for skills and other things in this guide). For stuff that I don't know the official translated names for, I simply wrote down my best approximation. Basically, I don't have all of the wearing apparel, weapons and other items in my localized game however but I will update them as I get the requisite information. Otherwise, if you know the actual names of some of these items, feel free to let me know in the comments or by emailing me direct and I'll update them.

First, permit'due south go over some basic knowledge for stats and classes, which will help yous when putting together your builds (I also posted a running list of all skills in Sword Fine art Online: Fatal Bullet that includes all stat requirements and changes in each skill when leve:

Stats and classes

There are six cardinal stats that determine your graphic symbol's build every bit well equally what role he or she falls nether. Hither'south a quick rundown for each of them and what they practice.

Strength (STR): Determines your total weight capacity for conveying weapons. Also affects the damage you inflict with sword weapons.

Vitality (VIT): Affects your maximum HP and harm reduction rate. Also affects resistance to poison, blaze and stun.

Intelligence (INT): Improves the result and success rate of your skills. Also improves the duration and recharge time of your gadgets. Increases the effectiveness of your status attacks and ability to suppress enemies.

Agility (AGI): Increases motion speed. Besides increases reduction in impairment received by a large amount. Improves weapon handling and reload speed as well. Lastly, it increases how fast the Bullet Circle shrinks.

Dexterity (DEX): Improves the effectiveness of gadgets and increases UFG damage. Also increases your damage for critical hits and when hitting weak spots. Increases Bullet Circle accuracy as well.

Luck (LUK): Increases particular driblet rate and the upshot of retentivity chips found on dropped weapons. Also increases your disquisitional hit rate and provides a slight boost in your damage reduction rate. Greatly increases the damage reduction charge per unit for poison and bonfire.

A mutual question is what stats to go for when doing certain builds. Personally, my advice is to improve the stats for the skills and weapons you want or similar to utilize. That being said, here are the stats you want to improve for each class or role as a rule of pollex.

  • Assault: STR and AGI
  • Destroyer: STR and DEX
  • Sniper: STR, AGI and DEX
  • Engineer: INT and DEX
  • Tank: STR, VIT and AGI
  • Back up: VIT, INT and LUK

Now here are the builds and loadouts for the game's various characters. This guide has about half of the characters right at present and will continue to add together more as it is updated.

Agil

  • Class: Tank
  • Weapons: Gatling / Launcher
  • Clothes: Power Vest M
  • Accessory: Earrings

Stat Bespeak Allocation & Grade

  • STR: A (22 percent)
  • VIT: A (24 percent)
  • INT: B (20 per centum)
  • AGI: E (vi percent)
  • DEX: C (sixteen per centum)
  • LUK: D (12 percent)
  • Defence force: D

Stats at Level 125

  • HP: 6260
  • STR: 128
  • VIT: 140
  • INT: 116
  • AGI: 34
  • DEX: 93
  • LUK: 69
  • ATK i: 374
  • ATK 2: 1956
  • DEF: 1880

Loadouts

Weapon 1: Big Comport (base of operations to Mk3)

Skill Set 1: A) Taunting Yell 1-iii. B) Armor Class 1-three. C) Dash Attack 1 until level 28, then Toxic Gas Blast one-3. D) Tranquilizer Shot i-three.

Weapon 2: GL6 Firebringer (base to ++), GL6 Inferno (base to ++)

Skill Set ii: A) Attention Seeker ane-3. B) Power Form 1 until level 33, then Human Fortress 1-3. C) Armor Suspension Shot until level 47, then Plasma Blast 1-two. D) Shield Matrix 1-iii.

Gadgets: Beginning Aid Kit, Anti-Ailment Kit, Proximity Mine, Frag Grenade

Argo

  • Grade: Assault / Tank
  • Weapons: Handgun / Shotgun
  • Clothes: Aviator Suit F
  • Accessory: None

Stat Point Allotment & Class

  • STR: A (22 percent)
  • VIT: B (20 percent)
  • INT: Eastward (6 percent)
  • AGI: A (24 percent)
  • DEX: C (sixteen pct)
  • LUK: D (12 percent)
  • Defense: A

Stats at Level 125

  • HP: 5780
  • STR: 128
  • VIT: 116
  • INT: 33
  • AGI: 141
  • DEX: 92
  • LUK: 69
  • ATK one: 568
  • ATK 2: 543
  • DEF: 2972

Loadouts

Weapon 1: Long Stroke (base of operations to ii++)

Skill Set ane: A) Conceal 1. B) Taunting Yell one-3. C) Quick Shot one-3. D) Armor Class 1 until Level 39, then Man Fortress 1-2.

Weapon 2: Honeycomb 87(base to ++), Binen Shutokku-87 (base to ++)

Skill Gear up 2: A) Tactical Whorl 1-3. B) Attending Seeker until Level 28, then Shield Matrix one-3. C) Speed Form 1-3. D) Enhance Gadget ane-2.

Gadgets: First Aid Kit, Proximity Mine, Frag Grenade

Asuna

  • Course: Supporter
  • Weapons: Set on Rifle / Handgun
  • Clothes: Daybreak Glaze F
  • Accessory: Headset, Promise Ring

Stat Signal Allocation & Grade

  • STR: D (11 percentage)
  • VIT: B (xx per centum)
  • INT: A (25 percentage)
  • AGI: C (sixteen percent)
  • DEX: E (6 percentage)
  • LUK: A (22 percent)
  • Defense: B

Stats at Level 125

  • HP: 5780
  • STR: 67
  • VIT: 116
  • INT: 141
  • AGI: 92
  • DEX: 35
  • LUK: 129
  • ATK 1: 218
  • ATK 2: 539
  • DEF: 2624

Loadouts

Weapon 1: SPB Rapier (from base to Mk3)

Skill Set up i: A) Starts with Tactical Scroll ane then switches to Gunstinger 1-2. B) HP Recovery Shot 1 until Level 41 then switches to Nanotech Heave 1-2. C) Healing Bullet one-3. D) Speed Class 1 until Level 32 so switches to Disquisitional Form Bullet 1-3.

Weapon 2: Betelgeuse (from base of operations to 2++)

Skill Set 2: A) Healing Field Shot one 1-3. B) HP Recovery Shot 1-two until Level 62 and then switches to AED Shot. C) Curing Field Shot . D) Tranquilizer Shot ane-two.

Gadgets: First Aid Kit, Frag Grenade, Anit-Disquiet Kit, Plasma Grenade

Bazalt Joe

  • Class: Assault / Tank
  • Weapons: Assault Rifle (Dual) / Handgun
  • Apparel: Cold-weather Garment M
  • Accessory: Beret

Stat Betoken Resource allotment & Grade

  • STR: A (22 per centum)
  • VIT: A (24 percent)
  • INT: E (6 per centum)
  • AGI: B (20 percent)
  • DEX: C (16 percent)
  • LUK: D (12 percent)
  • Defense: A

Stats at Level 125

  • HP: 6280
  • STR: 127
  • VIT: 141
  • INT: 34
  • AGI: 114
  • DEX: 91
  • LUK: 68
  • ATK 1: 226
  • ATK 2: 505
  • DEF: 2843

Loadouts

Weapon ane: LMG Dushu (base to ++), LMG Puryui (base of operations to ++)

Skill Set i: A) Sliding Shot ane-3. B) Attention Seeker i-three. C) Taunting Yell 1-3. D) Human Fortress 1-three.

Weapon 2: Prosti (base of operations to ++), Daverie (base to ++)

Skill Set two: A) Armor Grade 1-3. B) Quick Shot ane-3. C) Power Grade 1-3. D) Explosive Shot 1-2.

Gadgets: To be added later

Itsuki

  • Class: Engineer
  • Weapons: Sniper Rifle / Submachine Gun
  • Dress: Pristine Coat M
  • Accessory: None

Stat Indicate Allotment & Grade

  • STR: A (22 percent)
  • VIT: D (12 percent)
  • INT: B (20 percent)
  • AGI: C (sixteen percentage)
  • DEX: A (26 percent)
  • LUK: E (6 percent)
  • Defense: D

Stats at Level 125

  • HP: 4840
  • STR: 130
  • VIT: 69
  • INT: 115
  • AGI: 92
  • DEX: 142
  • LUK: 35
  • ATK ane: 973
  • ATK 2: 224
  • DEF: 1871

Loadouts

Weapon 1: Dragonfall (base to ++), Dragonbreaker (base to ++)

Skill Set up 1: A) Conceal 1-3. B) Heighten Gadget 1-three. C) Eagle-Eye Buoy ane-3. D) Replenish Gadget 1-3.

Weapon 2: Sirius (base to Sirius 3)

Skill Set two: A) Blazing Blast 1-iii. B) Sliding Shot 1-2. C) Omnia Vanitas 1-2. D) Toxic Gas Blast ane-three.

Gadgets: First Assistance Kit, Proximity Mine, Combat Knife

Kirito

  • Form: Attack
  • Weapons: Sword (Gun & Sword) / Sword
  • Apparel: Nocturnal Coat M
  • Accessory: Promise Ring

Stat Bespeak Allocation & Grade

  • STR: A (24 percent)
  • VIT: C (16 percent)
  • INT: B (twenty percent)
  • AGI: A (22 percentage)
  • DEX: D (12 percentage)
  • LUK: Due east (6 per centum)
  • Defense force: B

Stats at Level 125

  • HP: 5280
  • STR: 141
  • VIT: 91
  • INT: 115
  • AGI: 129
  • DEX: 67
  • LUK: 34
  • ATK 1: 930
  • ATK 2: 930
  • DEF: 2488

Loadouts

Weapon 1: Kagemitsu G4 (base to ++), Kotetsu G4 (base to ++), Masamune G4

Skill Set 1: A) Sword Barrier 1-iii. B) Tactical Roll one-iii. C) Vorpal Strike 1-3. D) Speed Grade i until Level twoscore then replaced by Dual Orbital 1-3.

Weapon 2: Kagemitsu G4 (base to ++), Kotetsu G4 (base of operations to ++), Masamune G4

Skill Ready ii: A) Hyper Awareness. B) Sharp Nail 1-iii. C) Omnia Vanitas 1-three. D) Ability Form i until Level 35 then replaced past Horizontal Square 1-three.

Gadgets: First Assistance Kit, Melee Booster Kit, Plasma Grenade, Frag Grenade

Klein

  • Class: Tank / Assault
  • Weapons: Assault Rifle / Launcher
  • Apparel: Soldier'south Jacket One thousand
  • Accessory: None

Stat Bespeak Allocation & Grade

  • STR: B (xx percentage)
  • VIT: A (22 percent)
  • INT: D (12 percentage)
  • AGI: A (24 percentage)
  • DEX: C (16 percent)
  • LUK: East (6 pct)
  • Defense force: A

Stats at Level 125

  • HP: 6020
  • STR: 116
  • VIT: 128
  • INT: 69
  • AGI: 140
  • DEX: 93
  • LUK: 35
  • ATK 1: 232
  • ATK 2: 4029
  • DEF: 2920

Loadouts

Weapon 1: Midou-Type AR (base of operations to Kai ++)

Skill Fix 1: A) Sliding Shot 1-3. B) Speed Form 1-3. C) Attention Seeker 1-iii. D) Omnia Vanitas 1-3.

Weapon two: Smash Spear (base to ++), Explosion (base of operations to ++)

Skill Set 2: A) Ability Form 1-3. B) Tactical Roll ane-three. C) Taunting Yell 1-3. D) Armor Form 1 until Level 26, then Shield Matrix 1-3.

Gadgets: Starting time Assist Kit, Plasma Grenade, Combat Knife, Frag Grenade

Kureha

  • Class: Tank / Set on
  • Weapons: Submachine Gun / Launcher
  • Clothes: Primary Coat F
  • Accessory: Headband

Stat Signal Resource allotment & Form

  • STR: D (xi percent)
  • VIT: A (22 percent)
  • INT: C (16 percent)
  • AGI: A (25 percentage)
  • DEX: B (20 pct)
  • LUK: East (6 percentage)
  • Defense: A

Stats at Level 125

  • HP: 6060
  • STR: 67
  • VIT: 130
  • INT: 91
  • AGI: 142
  • DEX: 116
  • LUK: 33
  • ATK one: 304
  • ATK 2: 1934
  • DEF: 2952

Loadouts

Weapon i: Draque L Sirocco (base to ++), Draque L Halmattan (base to ++), Draque Fifty Shamal

Skill Set 1: A) Scatter Wheel 1-ii. B) Attending Seeker 1-3. C) Omnia Vanitas 1-3. D) Acrobatic Burn down until Level 27, then Trigger Happy one-3.

Weapon 2: Deneb Kaitos (base to 2++)

Skill Gear up ii: A) Nuance Attack i-2. B) Tactical Scroll i-3. C) Power Break Shot 1-ii. D) Armor Intermission Shot ane-ii.

Gadgets: First Assistance Kit, Anti-Ailment Kit, Frag Grenade, Plasma Grenade

Leafa

  • Class: Engineer / Assail
  • Weapons: Assault Rifle / Sword
  • Clothes: Sylpheed Hunter F
  • Accessory: Circlet, Hair Ornamentation

Stat Point Allocation & Grade

  • STR: B (20 percentage)
  • VIT: E (6 per centum)
  • INT: A (22 percentage)
  • AGI: D (12 percentage)
  • DEX: A (24 percentage)
  • LUK: C (16 percent)
  • Defense: E

Stats at Level 125

  • HP: 4120
  • STR: 116
  • VIT: 33
  • INT: 128
  • AGI: 67
  • DEX: 141
  • LUK: 92
  • ATK 1: 171
  • ATK 2: 887
  • DEF: 1512

Loadouts

Weapon one: Sylph Type A  (base to ++), Sylph Type B (base to ++),

Skill Fix 1: A) Blazing Smash 1-3. B) Militarist Eye 1-3. C) Healing Bullet i-3. D) Omnia Vanitas one-ii.

Weapon ii: Kagemitsu G4 (base to ++), Kotetsu G4 (base of operations to ++) Masamune G4

Skill Set ii: A) Power Grade 1-3. B) Precipitous Boom 1-3. C) Raise Gadget one-two. D) Vorpal Strike 1-2.

Gadgets: First Aid Kit, Plasma Grenade, Anti-Ailment Kit

Lisbeth

  • Class: Back up / Engineer
  • Weapons: Shotgun / Submachine Gun
  • Wearing apparel: Smithing Jacket F
  • Accessory: Basic Headset / Headband

Stat Point Resource allotment & Grade

  • STR: B (20 percent)
  • VIT: D (12 percent)
  • INT: A (24 percent)
  • AGI: Due east (6 percent)
  • DEX: A (22 percent)
  • LUK: C (16 percent)
  • Defense force: Eastward

Stats at Level 125

  • HP: 4820
  • STR: 116
  • VIT: 68
  • INT: 143
  • AGI: 34
  • DEX: 129
  • LUK: 92
  • ATK one: 335
  • ATK 2: 224
  • DEF: 1395

Loadouts

Weapon 1: Valkyrie (base to ++), Valkyrie Mk2 (base of operations to ++)

Skill Set one: A) Power Form Shot ane until Level 22, and then Power Field Shot ane-3. B) Armor Form Shot i until Level 31, and then Baby-sit Field Shot ane-3. C) Explosive Shot 1-3. D) Electrodynamic Stunner 1-3.

Weapon 2: Sirius (base to Sirius 3)

Skill Prepare 2: A) Power Break Shot 1-3. B) Armor Break Shot one-three. C) HP Recovery Shot 1-three. D) Toxic Gas Blast 1-iii.

Gadgets: First Help Kit, Anti-Ailment Kit, Frag Grenade, Proximity Mine

Philia

  • Class: Set on
  • Weapons: Sniper / Sword
  • Clothes: Combat Vest F
  • Accessory: None

Stat Signal Allotment & Grade

  • STR: D (12 percent)
  • VIT: Due east (six per centum)
  • INT: C (16 per centum)
  • AGI: A (22 percent)
  • DEX: B (twenty percent)
  • LUK: A (24 percent)
  • Defence force: B

Stats at Level 125

  • HP: 4140
  • STR: 69
  • VIT: 34
  • INT: 95
  • AGI: 132
  • DEX: 119
  • LUK: 146
  • ATK 1: 341
  • ATK ii: 718
  • DEF: 2516

Loadouts

Weapon i: Quiet (base to ++), Serene (base to ++)

Skill Set one: A) Power Grade one until level 29, so Power Field Shot 1-2. B) Armor Form 1 until Level 43, then Guard Field Shot i-2. C) Speed Form 1-3. D) Hawkeye Heart Beacon ane-ii.

Weapon 2: Muramasa F9 (base to ++), Kikuichimonji F9 (base to ++)

Skill Set 2: A) Conceal one-2. B) Abrupt Nail 1-two. C) Omnia Vanitas 1-three. D) Power Form ane-2.

Gadgets: First Aid Kit, Anti-Ailment Kit, Frag Grenade, Plasma Grenade

Premiere

  • Grade: Assault / Engineer
  • Weapons: Handgun (Dual) / Shotgun
  • Clothes: Scratch Hoodie F
  • Accessory: Hair Ornament

Stat Indicate Resource allotment & Grade

  • STR: Eastward (half dozen percentage)
  • VIT: C (16 percent)
  • INT: B (twenty percent)
  • AGI: D (12 percent)
  • DEX: A (24 pct)
  • LUK: A (22 percentage)
  • Defense force: C

Stats at Level 125

  • HP: 5300
  • STR: 35
  • VIT: 92
  • INT: 116
  • AGI: 68
  • DEX: 143
  • LUK: 129
  • ATK 1: 338
  • ATK two: 237
  • DEF: 2144

Loadouts

Weapon 1: SPB Night Sky (base to Mk3)

Skill Ready i: A) Conceal 1-iii. B) Quick Shot 1-2. C) Healing Bullet 1-3. D) Armor Form i-three.

Weapon ii: Peacock (base of operations to Peacock 3)

Skill Set 2: A) Enhance Gadget 1-3. B) Hawk Eye ane-3. C) Speed Course 1-two. D) Blazing Blast 1-3.

Gadgets: Offset Help Kit, Proximity Mine, Plasma Grenade, Frag Grenade

Pelting

  • Grade: Assault
  • Weapons: Submachine Gun (Dual) / Shotgun
  • Clothes: Maid Outfit F
  • Accessory: Formal Uniform F

Stat Point Allotment & Course

  • STR: B (20 percent)
  • VIT: E (v percentage)
  • INT: A (22 percent)
  • AGI: A (25 percent)
  • DEX: D (12 pct)
  • LUK: C (16 percent)
  • Defense: B

Stats at Level 125

  • HP: 4120
  • STR: 118
  • VIT: 33
  • INT: 132
  • AGI: 146
  • DEX: 69
  • LUK: 93
  • ATK 1: 267
  • ATK ii: 237
  • DEF: 2464

Loadouts

Weapon 1: Screw Shadow (base of operations to 2++)

Skill Set 1: A) Sliding Shot 1-3. B) Conceal one-three. C) Picket Way. D) Scatter Cycle 1-3.

Weapon 2: Peacock (base of operations to Peacock 3)

Skill Fix 2: A) Speed Form one until level 29, then Gunstinger 1-3. B) Armor Grade 1-iii. C) Power Form 1 until Level 20, then Power Field Shot one-iii. D) nanotech Boost 1-two.

Gadgets: Start Aid Kit, Anti-Ailment Kit, Combat Knife, Plasma Grenade

Silica

  • Class: Support / Tank
  • Weapons: Submachine Gun / Handgun
  • Dress: Tamer Jacket F
  • Accessory: Pilus Ornament

Stat Point Allocation & Class

  • STR: E (half-dozen percent)
  • VIT: C (16 percent)
  • INT: D (12 percent)
  • AGI: A (22 percentage)
  • DEX: B (20 percent)
  • LUK: A  (24 percent)
  • Defense force: A

Stats at Level 125

  • HP: 5300
  • STR: 34
  • VIT: 92
  • INT: 68
  • AGI: 129
  • DEX: 117
  • LUK: 143
  • ATK ane: 220
  • ATK 2: 144
  • DEF: 2932

Loadouts

  • Weapon 1: Sturm KZ (base to Sturm KZ3)
  • Skill Set up 1: A) Tactical Roll 1-iii. B) Healing Bullet 1 until Level 51, then Healing Field Shot 1-2. C) Speed Course 1-three. D) Curing Field Shot.
  • Weapon two: Procyon SL (base to Procyon SL3)
  • Skill Fix 2: A) Acrobatic Burn down 1-3. B) Quick Shot 1-3. C) HP Recovery Shot i-ii until Level 119, so AED Shot. D) Trigger Happy i-3.
  • Gadgets: First Aid Kit, Anti-Ailment Kit, Frag Grenade, Gainsay Knife

Sinon

  • Class: Sniper
  • Weapons: Sniper Burglarize / Handgun
  • Clothes: Hawk Eye Suit F
  • Accompaniment: Headphones

Stat Point Allocation & Class

  • STR: A (24 percent)
  • VIT: D (12 pct)
  • INT: C (16 percent)
  • AGI: B (20 pct)
  • DEX: A (22 per centum)
  • LUK: Eastward (half dozen percent)
  • Defense: C

Stats at Level 125

  • HP: 4840
  • STR: 142
  • VIT: 69
  • INT: 93
  • AGI: 117
  • DEX: 130
  • LUK: 34
  • ATK 1: 2546
  • ATK 2: 175
  • DEF: 2168

Loadouts

Weapon 1: Sangfroid (base to +), AMR Tiamat (base to Mk2+),

Skill Gear up 1: A) Eagle 1-3. B) Sentry Mode. C) Phantom Bullet 1-3. D) Hawkeye Eye Beacon 1-three.

Weapon ii: Lightning (base to Mk3)

Skill Prepare ii: A) Health Recovery Bullet ane-3. B) Conceal ane-2. C) Speed Form ane until Level 27 then switches to Tranquilizer 1-ii. D) Curing Field Shot.

Gadgets: First Aid Kit, Plasma Grenade, Anti-Ailment Kit

Strea

  • Grade: Tank
  • Weapons: Launcher / Gatling
  • Apparel: Flak Adjust F
  • Accessory: None

Stat Point Resource allotment & Class

  • STR: A (22 pct)
  • VIT: A (25 pct)
  • INT: E (6 per centum)
  • AGI: D(11 pct)
  • DEX: C (xvi percent)
  • LUK: B (20 percentage)
  • Defense: B

Stats at Level 125

  • HP: 6420
  • STR: 134
  • VIT: 148
  • INT: 34
  • AGI: 69
  • DEX: 94
  • LUK: 119
  • ATK 1: 2232
  • ATK two: 257
  • DEF: 2564

Loadouts

Weapon one: Bunker Comet (base to ++), Meteor Fall (base to ++), Spicule

Skill Set ane: A) Taunting Yell one-three. B) Tactical Roll ane-2. C) Sentry Style. D) Shield Matrix 1-3.

Weapon 2: Benetnasch (base to Benetnasch iii)

Skill Set 2: A) Armor Form 1-iii. B) nuance Assail 1-three. C) Power Form ane-3. D) Estrus Detonator ane-three.

Gadgets: Beginning Assistance Kit, Anti-Aiment Kit, Plasma Grenade, Frag Grenade

Yuuki

  • Form: Set on / Support
  • Weapons: Sword / Handgun
  • Clothes: Alluring Culottes F
  • Accessory: Headband

Stat Indicate Allocation & Grade

  • STR: D (12 percent)
  • VIT: E (6 percent)
  • INT: A (24 percentage)
  • AGI: B (xx percent)
  • DEX: A (22 percent)
  • LUK: C (sixteen percent)
  • Defense: C

Stats at Level 125

  • HP: 4140
  • STR: 68
  • VIT: 34
  • INT: 141
  • AGI: 116
  • DEX: 129
  • LUK: 92
  • ATK 1: 716
  • ATK ii: 359
  • DEF: 2108

Loadouts

Weapon 1: Muramasa F9 (base of operations to ++), Kikuichimonji (base to ++)

Skill Set 1: A) Sharp Nail one-2. B) Conceal one-three. C) Vorpal Strike 1-iii. D) Star Splash 1-3.

Weapon two: HGBST3 Kusanagi (base to ++), HGBST3 Asuka (base of operations to ++), HGBST3 Shigure

Skill Set 2: A) Quick Shot 1-three. B) Ability Course Shot 1-3. C) Armor Form Shot 1-3. D) Tactical Roll until Level 41, and then Nanotech Boost Shot i-iii.

Gadgets: First Assistance Kit, Frag Grenade, Anti-Ailment Kit, Plasma Grenade

Zeliska

  • Grade: Support / Engineer
  • Weapons: Shotgun / Assault Rifle
  • Clothes: Queen'due south Dress F
  • Accessory: Earrings

Stat Point Resource allotment & Grade

  • STR: B (20 percent)
  • VIT: Due east (half-dozen percentage)
  • INT: C (16 percent)
  • AGI: A (22 percent)
  • DEX: A (24 percentage)
  • LUK: D (12 percent)
  • Defense: C

Stats at Level 125

  • HP: 4160
  • STR: 113
  • VIT: 35
  • INT: 91
  • AGI: 126
  • DEX: 140
  • LUK: 69
  • ATK 1: 237
  • ATK 2: 289
  • DEF: 2144

Loadouts

Weapon 1: Peacock (base to Peacock 3)

Skill Set 1: A) Speed Course 1 until level 40, then Gunstinger ane-iii. B) Power Class Shot ane-2. C) Armor Form Shot one-ii. D) Enhance Gadget 1-iii.

Weapon 2: MG Kalimsky (base to ++), MG Tonfsky (base of operations to ++)

Skill Set 2: A) Militarist Centre 1-3. B) Tranquilizer Shot i-2. C) Healing Bullet i-3. D) Watch Style.

Gadgets: To be added later

Technobubble covers games, gadgets, technology and all things geek. Follow Technobubble poobah Jason Hidalgo'southward shenanigans on Twitter @jasonhidalgo or his Tabiasobi Youtube aqueduct.

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Source: https://www.rgj.com/story/life/2018/03/06/sword-art-online-fatal-bullet-builds-stats-spread-ally-guide-technobubble/400722002/

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